Atmosphir Dev Update 1.25.10
January 25th, 2010
Dave gives another development update about the new website and search filters, converting old big levels, launch date stuff, and co-op Horde mode-esque levels.
blip.tv | youtube
Dave gives another development update about the new website and search filters, converting old big levels, launch date stuff, and co-op Horde mode-esque levels.
blip.tv | youtube
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Multiplayer Says:
January 25th, 2010 at 7:08 pm
Yay he shaved
fallenflames Says:
January 25th, 2010 at 7:19 pm
LMAO
Prototype Says:
January 25th, 2010 at 7:21 pm
February 8th? I said Feb. 5th on my video.
Thanks for letting us know. You’re the man!
Mrcoble Says:
January 25th, 2010 at 7:22 pm
Sweet Atmo-Scores…
frank5374 Says:
January 25th, 2010 at 7:33 pm
Sweet i cant wait:D
Lemon Says:
January 25th, 2010 at 7:38 pm
We love your incoherent rambling…
MarioXXX Says:
January 25th, 2010 at 7:44 pm
I actually wasn’t planning on playing it at all over the weekend…
Incoherent rambling is awesome!
Cameocool Says:
January 25th, 2010 at 7:47 pm
Thanks dave!
Reedthebear Says:
January 25th, 2010 at 9:03 pm
We can wait just make it so we dont make it brake on us or have a mager bug…….. ( have you tested it with up to 100 computers on at same time? i meen like a simulation.
Gary1 Says:
January 25th, 2010 at 9:28 pm
You mind posting that picture of the site? I wanna see it closer. I was excited for the Feb. 5th date, since Cheezy and I didnt have school that day, but, I understand, I wouldnt want something to blow up without you there in your fireman suits and your hoses to spray it out.
Thanks for making the game so awesome!
munchy365 Says:
January 25th, 2010 at 10:50 pm
Pushing back the release date? I thought this was the NEWS section!
ben3800 Says:
January 25th, 2010 at 11:32 pm
A little extra days does not matter.
Good job Guys!
Wiifanjr Says:
January 26th, 2010 at 12:19 am
YES! Its pushed back to the 8th. I have half-term on the 12th so I want as much time as possible to play it and as much as everyone else.
DragonStorm Says:
January 26th, 2010 at 2:10 am
Great update, a few extra days do not matter
I really hope the big level conversion gets solved in the future,
since i have many big levels.
JazeGeek Says:
January 26th, 2010 at 6:31 am
Thanks for both the incoherent rambling and flicking us off.
sooty606 Says:
January 26th, 2010 at 11:26 am
Thanks for the update.
gamer m Says:
January 26th, 2010 at 1:58 pm
Ah I planned to make a multiplayer level in the weekend with my friend living in an other city.
Keep on that good work Minorstudios!!!
Razor343 Says:
January 27th, 2010 at 1:12 am
Does anyone here know if Sword fighting/lasers/bomb cannon are still all used with ? Or can we map the key to left mouse button.
okaysamurai Says:
January 27th, 2010 at 2:04 pm
Razor - equip switches between weapons if you have ammo for them. Yes, you can map control settings to whatever.
the game makers apprentice Says:
January 28th, 2010 at 1:01 pm
Is there anything about adding the option of costimizing the enemys apearance?